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Epic Games offers the Broadcast and Live Events Field Guide
Broadcast and Live Events Field Guide from Epic Games

Epic Games offers the Broadcast and Live Events Field Guide

Epic Games is releasing the new Broadcast and Live Events Field Guide and kicks off Broadcast and Live Events: Steal the Show, a week of unique content featuring production stories from the field, the breakdown of a cutting-edge virtual production broadcast studio build for Fox Sports, and Unreal Service Partners highlights. 

The Broadcast and Live Events Field Guide includes over 80 pages of production-proven tips from Creative Works London, Disguise, Illuminarium, Moment Factory, Myreze, The Carolina Panthers, The Weather Channel, XR Studios, and others showcasing real-time workflows for live sporting events, concerts, news, AR-enhanced broadcasts, and more. Broadcast and live events have always embraced innovation, experimentation and next-generation technology to boost audience engagement; download the field guide for tips on leveling up your own projects with Unreal Engine.

Starting today, tune into Broadcast and Live Events: Steal the Show online for free, with new content dropping daily through to October 14. Learn how top creatives in broadcast and live events are using Unreal Engine to engage viewers with more compelling stories, and get a behind-the-scenes look at the buildout of the new FOX Sports virtual production studio leveraging real-time systems to deliver AR-enhanced broadcasts. See how Pixomondo, alter ego, William F. White International, and Virtual Production Academy filled a CG stadium with 18,000 dynamic fans driven by Unreal Engine for the Caledon Soccer Club. Stay tuned all week for more real-time content from clients and partners.

This week also marks the promotion of Unreal Engine service partners in broadcast and live events. This program, open to partners by invitation only, is designed to give customers access to broadcast and live events service partners who provide the highest level of support, co-development and implementation of Unreal Engine-powered workflows. Currently featuring over sixty partners from around the world covering a wide range of expertise for many industries, the program was developed in response to customer demand for connecting with best in class service partners, and is expanding daily. For more information visit the Unreal Service Partner Program landing page.

These efforts come on the heels of the International Broadcast Convention (IBC) in Amsterdam where Fox Alternative Entertainment was honored with an Innovation Award for Content Creation for Alter Ego, a television talent show in which the performers become avatars, live and in real time. The avatars for the series were built in Unreal Engine by Silver Spoon Animation. The show and award reflect the growing popularity of using augmented reality, XR and virtual production to engage broadcast audiences in new ways.

The Broadcast and Live Events Field Guide can be downloaded here. 

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